"For the first hour or so, I honestly thought the whole thing was a big in-joke — that the curtain would finally part and the real game would begin. I kept hoping that the game would eventually say: “Ha ha, we know this was what you were expecting back in 1997. Now let us show you what we’ve really come up with.” And then the game would start over with panache, state-of-the-art graphics, creative design, finely honed pacing, exciting foes, witty writing and an overall sense of joy — in short, everything that is utterly absent now."If only. That would require the wit of Laurence Olivier making his Henry V, beginning in a recreation of The Globe then expanding the landscape backwards, testing the audience's suspension of disbelief.
Imagine a game which began in the graphical playing style of a ZX81/Atari 2600 and with each level increased in sophistication allowing the player to fight their way through computer game history. You could bring out a version for different genres from platformer to racer to first person adventure [via].
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